Created while on staff at ENGINE, this Thanksgiving-themed animation explores character performance and stylized motion within a 3D environment built in Cinema 4D. I contributed animation across several scenes, developed the character rig for the turkey model, and animated the final end tag used to conclude the piece.
The project highlights my ability to move between character rigging, animation, and motion design within a production pipeline. Early walk cycle tests helped establish the character’s movement and personality, providing the foundation for the final animated sequences and overall visual tone.