Created while on staff at ENGINE, this Donut Day animation explores character-driven storytelling through expressive motion and playful visual design. I developed the concept, storyboards, and animation to establish the tone and direction of the piece before moving into 3D modeling and final animation.
The project provided an opportunity to experiment with character performance and exaggerated facial expressions, testing how subtle changes in animation can communicate emotion and personality. It highlights my ability to move from early concept development through final animation while maintaining a cohesive creative vision.